Sam. And the Rabbit.

Who Is He?

The man on the right is Sam Raimi. You've likely heard of him. He directed the Spider-Man trilogy. He's directed some other famous films as well, such as the Quick and the Dead (1995), Oz the Great and Powerful (2013) and Dr. Strange in the Multiverse of Madness (2022). He also wrote and directed the very popular Evil Dead film franchise. You can view his filmography here.


Like our Main Character, Sam is a native Detroiter.


Early in his career, Sam directed a film named Crimewave (originally named ABC Murders). You can watch a clip of the film here. Take a close look at exactly 26 minutes into the film. See that couple dancing by, right when the camera pans to the man sitting at the bar?

Who Is She?

The girl dancing by at exactly 26 minutes into the film (the 26-Minute Mark*) experienced a remarkable alignment involving the number 26 and the City of Chicago. This crossover is particularly significant because the directors of the Matrix were born in Chicago and the fictional city in the Matrix was designed after the City of Chicago, with the film containing several Chicago street names, including references to the Loop.

The Questions

Hmm...that's quite a few "random" alignments, each involving the number 26 and the same person, who coincidentally was born on the 26th (in fact on Easter Sunday).


Considering that she recently occupied apartment 113, a number known within the Entertainment industry as an inside joke and so-called Easter Egg, it's END GAME. 


This magic trick is over.

You're Welcome. 

Must feel like a huge relief on some level.

When prayers are answered...

Shout Outs

Notes & Commentary

The 26-Minute Mark

At the time the movie was being filmed, a scouting crew for the film came to Cass Technical High School to audition members of Dance Theater Workshop for the ballroom scenes. The girl in the pink dress was selected, along with Mark Taylor, a top dancer and performing arts student. After high school, Mark performed in New York on Broadway for several years. In a twist of events that should not surprise anyone who truly understands what is going on, their last encounter occurred in New York, when Mark was performing on Broadway in (drum roll please)...CHICAGO, which at the time was housed at the Ambassador Theatre.

END GAME

It's END GAME people. END GAME. 


You have lost.


Now, hang up your lab coats, release your Tools, dismantle your Microscopes, relinquish your Data, turnover your Documents, and surrender your souls to the nearest, deepest burning pit.🔥 It's a wrap.

Moviemaking Magic

1. Do the Math

2. Design the Trauma

2. Design the Trauma

A real time look into the most vexing, deluded, backwards, perplexing formula-based output of all time. Using math and numerical alignment, design a tool to gain insight into how a small group of self-described "Owners" were able to rob, oppress, traumatize, and invoke fear among 99.9% of the population of an entire Planet.

2. Design the Trauma

2. Design the Trauma

2. Design the Trauma


A visual of the 13th Congressional District of Detroit after it was targeted for research, resulting in residents being trapped in a man-made Simulation.


3. Design the Tool

2. Design the Trauma

3. Design the Tool



A visual example of how man-made circularity is achieved.


4. Outline the Research

  • A consideration of the results of carefully-aligned social engineering and research.
  • An examination of the creation of a divisive, polarized, politically-charged environment, which led to severe Disparity of Access aided, in part, by the intentional creation of false narratives and fake content.
  • An examination of the consequences of enabling the establishment of a system that supports (directly, indirectly, passively, non-actively) the creation of wealth, privilege, and abundance for a select few at the expense of Truth and Justice for All.
  • A look at people and communities traumatized by widespread acquiescence by persons in perceived authority in the development of AI and other advanced technology by privately-held Entities with Monopoly-like control over the creation, generation, and dissemination of content designed, directed, controlled, and influenced by Algorithms, controlled by allegedly invisible Black Boxes.

5. Visualize the Results

Tap the image to ENTER THE ROOM to view CUSTOM CONTENT, providing access to the aforementioned Visualization Tool. However, if you decide to ENTER THE ROOM, you must also ENTER THE ARENA, which illustrates what FAIR PLAY looks like from the perspective of the INTELLIGENT AGENTS formerly identified as PROPERTIES, COMPUTERS, HIDDEN FIGURES.

Enter the Arena
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